lb:nakige
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lb:nakige [2021-11-17 12:15:15] – [Anime] ninjasr | lb:nakige [2023-11-09 19:18:57] (current) – ↷ Links adapted because of a move operation 34.239.154.193 | ||
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+ | ====== Nakigē ====== | ||
+ | {{ruby|泣|な}}きゲー(Crying Game) is a [[lb: | ||
+ | It is used most famously, and possibly most effectively, | ||
+ | ===== Definition ===== | ||
+ | The word 「{{ruby|泣|な}}きゲー」 is a portmanteau of {{ruby|泣|な}}き(crying/ | ||
+ | Nakigē typically follow a specific formula, which had been perfected by Key's developers((: | ||
+ | The first half of the game is comedic with a ‘heart-warming’ romantic middle followed by a tragic separation, and finally ending on an emotional reunion.((: | ||
+ | The stated purpose of this formula is to leave a bigger impact on the player after the game is finished, which is achieved by getting them emotionally invested((: | ||
+ | ==== Example Media ==== | ||
+ | <WRAP centeralign> | ||
+ | [[lb:Angel Beats!|{{: | ||
+ | [[lb: | ||
+ | [[lb: | ||
+ | </ | ||
+ | ===== Trivia and Notes ===== | ||
+ | * I realized at some point that this is less of a //genre// and more of a //story structure//, | ||
+ | * Besides applying to [[lb:visual novels]], this structure can also be used to great effect in other mediums. However, as [[lb:Visual Novels]] end up being much longer than other mediums, it's probably most effective here than in other mediums. | ||
+ | {{tag> |